New big update just hit the Asset Store, the version 2.4. 🙂
Get it here – https://www.assetstore.unity3d.com/en/#!/content/11698
Release Notes v2.4:
- Features
- 3D Grid (+grid scale)
- Export Map (or any other GamObject) to Raw OBJ with textures/materials + Example
- Save Get & Load Raw map data + Example
- Fixed Tile Snap + Example
- Custom Pivot + Example
- Custom Snap Size + Example
- Terrain & 360 snap (alpha) + Example
- Ability to set Forced Global Fixed Snap
- Change Camera Sensitivity
- Ability to use (or not) Tile Prefab rotation reference in uteMapLoader
- CMD/Ctrl + S for full Map Save
- New Tiles
- Improvements
- More UI additions
- Better and more Undo functionality
- Camera improvements
- General UI & Design improvements
- More support for Runtime API
- General stability & performance improvements
- Faster Map Load
- Better data structure for memory improvements
- Better Snap physics calculations
- Improved mobile support
- Improved all Examples
- Complete support for latest 5.4 Unity version
- Updated Documentation & Help
- Fixes
- Fixed Grid up/down movement that was failing in some cases
- Fixed “Prepare for Runtime” where Unity sometimes hung
- Fixed Preview display when having lots of Tiles
- Fixed Name display for Tiles & Categories when the name is very large
- Fixed Async Load when loading more than 2 maps at the same time
- Fixed Tile Rotations when updating Prefabs in some cases
- Fixed Layers merge that were failing in some rare cases
- Fixed Options sometimes not saving some settings
- Fixed Undo bug
Latest video
Link to the asset store: https://www.assetstore.unity3d.com/en/#!/content/11698
More info: http://protilemapeditor.com
Enjoy! 🙂