Hi,
I have updated my Map Tile Editor for Unity 3.0. I have created a visual editor for creating a tile map and generating a binary map file. Now I’m working on ability to combine mesh and ability to combine your map to atlas texture.
Video:
Andrius Kuznecovas
http://www.unity3d-france.com/unity/?p=1639
Super jazzed about gteitng that know-how.
Excellent set of inspirational material, thanks for sharing.